Card & Tabletop Games Codexery

Twister (game)

A physical skill game that ties players in knots.

Twister is a physical skill game manufactured by Milton Bradley Company and Winning Moves Games USA. It uses a large plastic mat placed on the floor or ground, printed with four rows of six large colored circles—each row a different color: red, yellow, green, and blue. A spinner determines where each player must put a hand or foot. The game markets itself as “the game that ties you up in knots.”

The game originated in 1964 when Reyn Guyer Sr., who ran the design firm Reynolds Guyer Inc. Agency of Design, and his son Reyn Guyer were working on a promotion for Johnson Wax. The younger Guyer created a mat game called King’s Footsie, where players removed their shoes and stepped on colored squares drawn to resemble a giant multiplayer chessboard. Players tried to cross the board by landing only on their assigned color, and the close contact created tension and laughter. The Guyers thought the concept—where players act as game pieces on a large floor mat—could succeed. They pitched it to 3M, which passed, but the Guyers decided to fund development of a line of games based on King’s Footsie. They hired designer Charles Foley and artist Neil Rabens. Guyer led the project and developed the concept, with Foley and Rabens contributing to its evolution.

Foley, a toy designer who had worked for Lakeside Industries, saw the King’s Footsie mat while visiting the Guyer agency. He negotiated a royalty agreement for any games he designed and was hired. Rabens, a friend of Foley’s with an art degree and experience at Doughboy Industries, also joined. The team created eight mat games. The one closest to King’s Footsie was named “Pretzel” by Rabens, who changed the squares to dots and added the rule that players place both hands and feet on the dots. Foley suggested arranging the colored dots in rows to entangle players more, and added a spinner for a caller to direct which hand or foot went on which color. Any player whose elbow, knee, or butt touched the mat was eliminated, leaving one winner. On February 1, 1966, Reynolds Guyer Inc. licensed the game to Milton Bradley Company.

Foley and Rabens filed a patent on April 14, 1966, granted on July 8, 1969 (US Patent #3,454,279). Foley contacted his friend Mel Taft, a senior vice president at Milton Bradley, to present the idea. Milton Bradley liked it but discovered that the name “Pretzel” was trademarked by Transogram for a toy dog, so the company renamed the game “Twister.”

Twister became a major hit after actress Eva Gabor played it with Johnny Carson on *The Tonight Show* on May 3, 1966. Its success also sparked controversy: Milton Bradley’s competitors accused the company of selling “sex in a box,” likely because it was the first popular American game to use human bodies as playing pieces. In 1966, Nintendo—then a toy and board game company—licensed Twister for the Japanese market, releasing it as Twister Game. Hasbro acquired Milton Bradley in 1984, becoming Twister’s parent company. The Reyn Guyer Creative Group continues to work with Hasbro on new Twister products. Co-inventor Charles Foley died on July 1, 2013, at age 82. Co-inventor Neil Rabens died on May 18, 2020, at age 90. In 2023, Hasbro introduced Twister Air, an app-driven version using motion-tracking wearables and augmented reality, replacing the mat with digital gameplay on a connected device.

Gameplay: A spinner on a square board is divided into four sections—left foot, right foot, left hand, right hand—each further divided into the four colors. After a spin, the combination is called (e.g., “right hand yellow”), and players move that hand or foot to a circle of the matching color. In a two-player game, no two players can share the same circle; rules differ for more players. The limited number of circles forces players into awkward or unstable positions, often causing someone to fall. A player is eliminated when they fall or when their elbow or knee touches the mat.

original_concept_by
Reyn Guyer Jr.

Lore & Background

owned Reynolds Guyer Inc. Agency of Design, where his son Reyn Guyer created a mat game called King's Footsie for a Johnson Wax promotion. Players removed their shoes and stepped on colored squares, leaning on each other. The Guyers took the idea to 3M, which passed, but they hired designer Charles Foley and artist Neil Rabens to develop it further. The team created eight mat games; the one most resembling King's Footsie was dubbed 'Pretzel' by Rabens, who changed squares to dots and added hand placement. Foley suggested lining up colored dots in rows and adding a spinner for a caller. licensed the game to Milton Bradley. When Milton Bradley discovered Transogram held the trademark for a toy dog named Pretzel, the game was renamed 'Twister.'

Reader's Guide

Twister is a game of physical skill played on a large plastic mat with four rows of six colored circles—red, yellow, green, and blue—spread on the floor. A spinner dictates where players must place a hand or foot, and the game markets itself as “the game that ties you up in knots.” The concept originated from a mat game called King’s Footsie, created by Reyn Guyer Sr. and his son Reyn Guyer while designing a shoe polish promotion. That early version used colored squares and required players to step only on matching colors, causing close physical contact. The Guyers hired designer Charles Foley and artist Neil Rabens to develop the idea further. Rabens changed the squares to dots and added hand placement, while Foley suggested aligning the dots in rows and introducing a spinner for a caller. The game was initially named Pretzel but was renamed Twister after a trademark conflict. It became a major success after actress Eva Gabor played it with Johnny Carson on *The Tonight Show*. Competitors accused Milton Bradley of selling “sex in a box,” likely because it was the first popular American game to use human bodies as playing pieces. The game is considered a toy fad phenomenon, like the hula hoop, that brought all age groups together. The Reyn Guyer Creative Group continues to collaborate with Hasbro on new Twister products, including a recent app-driven version using motion-tracking wearables.

Did You Know?

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Frequently Asked Questions

Who came up with the original idea for Twister?

Reyn Guyer Jr. is credited with the original concept behind Twister. The game was subsequently brought to market by Milton Bradley Company and Winning Moves Games USA.

What is the basic setup and goal of Twister?

Players stand on a large plastic mat and take turns spinning a wheel that assigns a specific hand or foot to a specific colored circle. The objective is simply to stay balanced as the body gets more and more tangled with each spin.

How is the Twister mat laid out?

The mat features four rows of six colored circles, using red, yellow, green, and blue. Players must place their hands and feet on those circles exactly as the spinner directs.

Who manufactures and sells Twister?

The game is produced by Milton Bradley Company and Winning Moves Games USA. It is marketed with the well-known tagline calling it 'the game that ties you up in knots.'

What sets Twister apart from typical card or board games?

Twister is a physical-skill game rather than a strategy or card game, so success depends on body flexibility and balance instead of dice rolls or card draws. The random spinner instructions force players into increasingly awkward, intertwined positions.

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